Friday 30 August 2013

Kroot 'counts as' Dark Eldar army

I have always wanted to start a dark eldar army. But, while the models are nice, they are all too fragile and spiky for my taste. Eventually i came up with the idea of using kroot as DE. Look at this:

How Dark Eldar match to Kroot:
  • Combat drugs - Evalutionary adaptations
  • Power from pain - Eating their foes when they kill them
  • Low armour value - Low armour value
  • Poisoned weapons - They live in forests full of poisonous things
The list goes on. I intend to use this list as fluffy as possible (as my Tau are far too powerful for my taste until my friends group get some updated dexes) so no flyers. This is my thoughts for a list:

Duke Sliscus (His 2 rolls represent him better guiding kroot to eat better things to evolve better) - Master shaper OR Angh'hor Prok

x2:
x10 wyches (kroot carnivores)
haywire grenades - Technology they've stolen (hey, i need some good stuff)
Hekatrix (shaper)
venom blade
phantasm grenade launcher - Technology they've stolen (hey, i need some good stuff)

x9 wyches

haywire grenades - Technology they've stolen (hey, i need some good stuff)
Hekatrix (shaper)
venom blade
phantasm grenade launcher - Technology they've stolen (hey, i need some good stuff)

x3:
raiders (jabba da hutt style skiff, so raider model but with no spikes or nasty things)
night shield - Technology they've stolen (hey, i need some good stuff)

x3:
x5 wyches
haywire grenades - Technology they've stolen (hey, i need some good stuff)

x3:
venom (krootify them)
night shields - Technology they've stolen (hey, i need some good stuff)
splinter cannon

x3:
ravagers
one has dark lances, 2 have disintergrator cannons

1503

Almost everything charges forward first turn in hope of overwhelming the enemy.
I can deal with tanks
I can deal with terminators
I can deal with MC's
And its bloody good in combat
I think its fluffy, do you?

Thoughts?

Until then.

Thursday 29 August 2013

Lets enjoy the game

Recently, i have been trying to optimise lists to crush certain armies that i face, or to get the most powerful combos. Unfluffy units such as a commander with command node and multi spectrum suite AND puretide chip with some dark reapers. Why would the commander be with the dark reapers, and why would they benefit from his wargear? So, as of now, i am going back to playing warhammer like when i started. Saying, oh thats cool lets get that, and adding it to my list. I still want my lists to be good, but realistic, and fun. I will use powerful units such as the Riptide, but not spam it. I want to enjoy the game more, lose more, so when i win, it is far more rewarding. I want my lists to have more flavour. So, to meet all the requirements above, this is the list i am building at the moment:

Ethereal

x11 fire warriors

x12 firewarriors

x2 devilfishes
distruption pods

x18 kroot
sniper rounds

x2:
x5 pathfinders

Riptide
ion accel.
early warning overide

x2:
hammerhead
submunition
d. pod
black sun filter
smart missile system
one has long strike

farseer (kroot shaman)
jet bike (terradon)
mantle of the laughing god

x2:
x3 jetbikes (terradons)
shuriken cannon

1497

I believe this is fluffy yet effective. Its mobile, doesn't spam, and use auxillaries (some of the pathfinders are also modeled to be kroot). The story is on the particular world my Tau force is fighting on, Terradon, there are alot of kroot. Many have evolved to become slightly smaller then the norm, with the benefit of being able to ride Terradons, of which there are thousands of and which the planet is named after. A small tribe of kroot under the command of a powerful kroot shaman has joined with the Tau forces in the jungles of Terradon to fight of the Imperial menace. The shaman rides alone, on a powerful steed, watching over his allies and protecting them with his psychic ability. So basically the farseer will follow the dfishes and guide and prescience the firewarriors, who will ALSO be buffed by the ethereal. The kroot will infiltrate, and draw the enemy in while sniping stuff.

Thoughts?

Until then.

Tuesday 27 August 2013

Taudar 1500 point list

 UPDATE: I realise now that the farseer can't go in the devilfish with the firewarriors. No matter, i will be making a new list soon so sit tight.

As making a Farsight army will cost a considerable amount, for now i am going to go for a Taudar list until i can get the money. Here it is:

commander
PEN chip
CnC node
Multi-spectrum suite
iridium armour


ethereal


x2:
x11 firewarriors


x2:
fishes
distruption pod


riptide
ion accelarator
early warning overide


hammerhead
long strike
submunition
distruption pod
smart missile system
blacksun filter


farseer


x3 jetbikes
shuriken cannon


x9 darkreapers
sharshot missiles


1492

Commander joins reapers and sits in front to tank hits. Mobile ignores cover twin linked super unit. Farseer joins one firewarrior squad, ethereal on the other. Farseer defaults to guide and prescience. 2 twin linked squads pumping out 3 shots each.

I want to use kroot stuff for the eldar, so i am going to use a Skink Priest for my farseer, Terradons for the jet bikes (giving them guns of course), still not sure for the dark reapers. I will convert the priest and terradons to look like kroot stuff. Whats good is i can always use this stuff as dark eldar as well, giving me flexability.

Thoughts?

Until then.










Monday 26 August 2013

Farsight 1500 point army list

As you probably wont know collect tau. I have around 3500 points of them, and have a dream of one day reaching 10000 points like my (younger!) brother has 10000 points of space wolves and orks! The reason i dont have a huge army is i like to constantly change my armies. I played blood angels twice and sold them both times (just didnt like them) and tau in between those 2 times. Thankfully i didn't sell my tau, and it has grown into a nice collection. As always i wanted to get a new army, so i thought, how about a Farsight enclaves army? It would play different, but link onto my tau army and allow my collection to grow. So thats what im going to do. Heres a list i came up with:

Farsight

x3:
x3 battlesuits
2 have x2 burst cannons
one of the 2 has drone controller
one has vectored retro thrusters (a 5 point upgrade to give the unit hit and run?, why not!)
shas'vre
x2 plasma rifles
advanced targeting systems (5+ precision shots to snipe special weapons and squad leaders)
x6 gun drones
bonding knifes

x3 battlesuits
x2 fusion blasters
x2 target locks
x3 shield drones

riptide
ionaccelarator
early waring overide
earth caste piloting array

x3 broadsides
high yield missile pods
bonding knifes

1499

Farsight goes with the sunburst suits, deep strikes them safely, kills tanks, runs away. Land raiders sorted.

I am pretty pleased with my basic suit configuration (an adaptation of the blinding spear, usually TL burst cannon and plasma rifle) as it has low AP and lots of high strength shots to wipe out hordes or overwhelm terminators.

Thoughts on the list?

Until then.

Wednesday 7 August 2013

Rise of the heavy burst cannon?

Everyone knows that the ion accelarator (IA) is superior to the heavy burst cannon (HBC). To make the HBC work, you need to novacharge it every turn, risking wounds. On average, on a 6 turn game, a riptide nova charging every turn with a HBC will take about 3 wounds (gets hot, etc). This will leave it for easy picking for your opponent.

But, with the new farsight supplement there is a piece of wargear that will revolutionise the HBC:
earth caste pilot array – 30pts
- models with battlesuits only. The model re-rolls all rolls of 1 to hit in the shooting phase. May also re-roll the dice when using a nova reactor. Weapon skill is also reduced to 1

  • Rerolling 1's: This means less gets hotting, and more hits
  • Reroll failed reactor rolls: More shots and less wounds taken
  • WS 1: You shouldn't be in assualt anyway
So with the ECPA and a HBC, thats a 210 point riptide. Not bad considering the amount of firepower it can let out. Comine this with a SMS to let out even more firepower (or a plasma rifle if you want plasma fueled glory blasting).

I will definitely be picking up a riptide for my farsight enclave army and trying out a HBC with ECPA. Maybe even give it a veloctiy tracker and see how it does.

Until then.