Sunday 20 October 2013

Nurgle chaos lord loadout

In my last post i showed my list that i was thinking of for Death guard. It has changed some and will change some more so i wont share the final product till i have tested it (will take a while).

Anyway, my lord loadout has changed. I dont think the MURDER sword is really that good as the chaos lord isn't that quick on foot, so it would be a waste of 35 points. I want my lord to have a scythe as it is a signiture weapon of the death guard. I am counting scythes as power axes as they are used in similar ways. Anyway this is the loadout i was thinking of:

Lord
Mark of nurgle
palaquin of nurgle
power axe
sigil of corruption
vets of the long war
gift of mutation
175

While the power axe may waste his high I, he does pack a punch with his axe, and with T5 and W5 he can take the hits. Gift of mutation i have never used but people say its useful (as most of the time it helps him in combat).

I was tempted by terminator armour but i worked out that a palaquin lord can take 15 armour saves before dieing on average, while the terminator lord can take 18; and the lord can take 10 invuns and the terminator can take around 5. This means that the palaquin can take more hits on average.

I think 175 points is an ok cost for a HQ, as on the charge he has 6 S5 AP2 attacks. Not bad.

I will be converting my lord soon so stay tuned.

Until then.

Wednesday 9 October 2013

Death guard force

I am not NOT going to do Dark eldar kroot. I just change my mind of what i want to do all the time. I is on my list of things i want to do. I went through a Sisters of battle stage (or Apapta Soroitas now) but i want a Death Guard force now. I need to get a real Chaos space marine force, not just an allied detachment for a Heldrake.

I want Chaos space marines to be my 'fun' army. Tau are my cheese force, sisters are my tournement army. So i need something to balence everything out, when i don't want to win all the time, and just relax. So, Death guard!

My Chaos marine force will not contain any Heldrakes. I am going to stay strictly within Death guard combat doctrine. That means no transports, bikes, jump infantry, tanks, or flyers. I am going to have lots of boots on the ground (cultists and plague marines) backed up by obilterators. This is a list i have been thinking of:

Chaos lord (The leader of my force, and the focal point)
Mark of nurgle (He's death guard...)
power axe (Bye terminators)
murder sword (FUN)
palaquin of nurgle (Will make him stand out model wise and makes him T5 W5 and with 6 attacks on the charge)
veterans of the long war (He's from the original legion, he fought on Terra!)
sigil of corruption (Whats better then T5 W5? T5 W5 with a 4++!)

x2:
x7 plague marines
x2 plasma guns
power axe
veteran of the long war

x6 plague marines <------Lord goes here (making the squad number 7)
x2 plasma guns
power axe
veterans of th... you get it

x3:
x14 cultists (bubble wrap for the marines

x3:
x2 obilterators (going to convert some centurions, i do not like finecast)
Mark of nurgle

1490

The obilterators unleash hell on the enemy while the cultists meat shield for the plague marines and they march up the board blasting away with plasma. The lord character hunts. Pretty simple and true to the DG combat doctrine i think.

I want to use the warriors of chaos lord as my lord, but with some converting to make him nurgley. Then im going to put him on a palaquin (nurglings with a rhino door on top). This is going to make him insanely tall and make him stand out. I have to be careful actually no i dont: T5 W5 3+ 4++.

I will take me a while to get everything i need but for now i am going to get the lord and the palaquin so stay tuned for that.

Until then.